Treveyon Henderson Rushing yards Props: Hit Rate & Trends
How often Treveyon Henderson has cleared a rushing yards number in settled games, built from our own game logs. Updated October 15, 2026.
Rushing yards adds up the yards gained on a player's runs. Sacks don't count.
Over Rushing yards
- All-time hit rate
- 40%
- 2026 season
- 50%
10-15 across 25 graded games
2-2 across 4 graded games
These records grade against whatever line was captured for each game, which can run hours ahead of kickoff rather than the closing number.
| Date | Opponent | Line | Actual | Result |
|---|---|---|---|---|
| Oct 11, 2026 | vs LV | 46.5 | 22 | loss |
| Oct 4, 2026 | @ BUF | 40.5 | 42 | win |
| Sep 27, 2026 | @ JAX | 41.5 | 23 | loss |
| Sep 20, 2026 | vs PIT | 35.5 | 76 | win |
| Feb 8, 2026 | vs SEA | 19.5 | 19 | loss |
Under Rushing yards
- All-time hit rate
- 60%
- 2026 season
- 50%
15-10 across 25 graded games
2-2 across 4 graded games
These records grade against whatever line was captured for each game, which can run hours ahead of kickoff rather than the closing number.
| Date | Opponent | Line | Actual | Result |
|---|---|---|---|---|
| Oct 11, 2026 | vs LV | 46.5 | 22 | win |
| Oct 4, 2026 | @ BUF | 40.5 | 42 | loss |
| Sep 27, 2026 | @ JAX | 41.5 | 23 | win |
| Sep 20, 2026 | vs PIT | 35.5 | 76 | loss |
| Feb 8, 2026 | vs SEA | 19.5 | 19 | win |
Put this to work
- See today's live NFL props board — every market, updated through the day.
- View Treveyon Henderson's full fantasy trends — rolling splits across every category, not just this market.
More Treveyon Henderson props
Every market with graded history for Treveyon Henderson, hit rate from our own settled games — no vendor odds.
- Receiving yardsLine 7.5 · 36% all-time · 25% this season
- ReceptionsLine 1.5 · 28% all-time · 0% this season
- Rush + receiving yardsLine 26.5 · 43% all-time
- Rushing attemptsLine 11.5 · 52% all-time · 50% this season
- Total touchdownsLine 1.5 · 19% all-time
All Treveyon Henderson props — every graded market on one page.
Source: our own settled game results, refreshed with every deploy.

