NFL Fantasy

NFL fantasy football

This is season-long fantasy football: draft a roster once in August and manage it every week through the playoffs. Need lineups for a single slate instead? That's the main NFL page.

All six tools below are live. The ones built on weekly usage show the most recently completed week until 2026 games are played.

Fantasy football tools

Scoring formats, briefly

Most leagues run one of three scoring systems, and the format changes who you should roster:

  • Standard. No points for receptions. Running backs who get goal-line work hold value even with modest yardage. Pass-catching backs and possession receivers lose ground relative to PPR.
  • PPR (point per reception). Every catch is worth a full point, on top of yardage and touchdowns. Target volume matters more than efficiency. A running back who catches 5 passes a game can outscore one who rushes for more yards but never sees a target.
  • Half-PPR. Half a point per reception. The middle ground, and the most common format in redraft leagues. It rewards volume without making every receiving back a top-12 play.

Know your league's format before you read any ranking on this site or anywhere else. A running back ranked 15th in PPR can be 25th in standard, and that gap is the single biggest source of bad advice in fantasy content that doesn't state its assumptions.

Roster construction basics

A standard 12-team league starts 1 QB, 2 RB, 2-3 WR, 1 TE, 1 flex (RB/WR/TE), 1 DST, and 1 K, with a bench of 6-7 spots. Two things follow from that shape:

  1. Running back and wide receiver depth wins leagues. You start 3-4 of each every week and your bench needs to cover byes and injuries at both spots, so draft and waiver capital should skew there over the season.
  2. Quarterback, tight end, DST, and kicker are one-a-week positions. Unless you land an elite scorer at QB or TE, treat those spots as replaceable and don't overpay for them in a draft or a waiver bid.